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If you have any plots, quests, or events you'd like to host or suggest for us to run, just fill out the form and comment to this entry! The schedule is pretty flexible, so we should be able to slot it in fairly easy. We also would really love any ideas our players have, so don't be shy! /shoves the form in your hands with a smile—
Player:
Character:
Type: Indicate if it's a player plot, a quest, or an event.
Idea: Brief blurb about the idea. Don't have to put too much detail just yet, but enough to give us an idea of what you're thinking about.
Date: The proposed date. Doesn't have to be specific, could be a vague "Sometime in X month" or "Whenever there's an open slot within the next X months."
Questions: Any questions you may have.
Player:
Character:
Type: Indicate if it's a player plot, a quest, or an event.
Idea: Brief blurb about the idea. Don't have to put too much detail just yet, but enough to give us an idea of what you're thinking about.
Date: The proposed date. Doesn't have to be specific, could be a vague "Sometime in X month" or "Whenever there's an open slot within the next X months."
Questions: Any questions you may have.
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Character: rem, xenk, dongfang, Kimmuriel, turo, and potentially others!
Type: not sure if quest or investigation? more like a mini plot that can contribute to an event or excursion
Idea:
HELLO SO. I just wanted to organize a list & summary for y'all wonderful mods just so you know who's contributing, who's doing what, and what the goals are regarding the characters' tombstone/ghost ship research. Mostly because this seems like a pretty big task they're undertaking, and also because this is a cross-canon, cross-crew, and cross-armada joint force that wishes to explore!
Read more
1. The ghost ship! The volunteers have an idea of narrowing down a list by looking through old harbor logs. Now, Rem is assuming that given the vessel's apparent grand size and style, it would have some sort of public record of it being anchored in a port, built, chartered for an excursion, or documented somewhere. Here is a list of clues they can use:
(1) vessel style, which is historical and can be narrowed down to a time frame
To do this, Rem, Donfang, & Xenk agreed to tackle the three main ports in investigating harbormaster logs together (Eltrut, Nogard, and Elah)-- and that's if they would be granted access to look through various logs. Kimmuriel is also helping. They would start with contacting asking permission of relevant authorities and owners, then move on to attempting to persuade any harbormaster or marina supervisors that knowing the origin of the ghostship is pertinent to their business' safety, if not the peace of the port itself. They would also ask around for clues from the locals. As for the other islands/ports (Atnam, Naughtilust) they have considered them as possibilities too, but there're only four volunteers at this point, and this month is as much as they can handle. This is kinda a monumental task, and with other things going on, their research is slowwww. Still, they at least hope to narrow down potential suspect vessels.(2) size, because similar to more modern marinas, ye olde marinas' capacity, water depth, and infrastructure also determined which size vessels can be appropriately accommodated
(3) whatever vessel fits the above criteria, the characters would eliminate any that were later marked to return to port (because clearly, the ghost ship never returned). Of the list of "ships-that-never-returned to port" that fit the size and historical type, they would also eliminate ships that have confirmed wreckages, were destroyed in battle, or were scuttled. This would leave them with a list of ships that left port but were never later accounted for their disappearance.
As for unique identifiers on the ghost ship (sigils and stuff), Prof. Turo happened to take some photos of the ship and the tombstone and shared them with the group! Even if they don't have the name of the vessel, they're hoping to use those identifiers to match to similar markings that might be listed in the harbor logs. If and when they are reopened to the public, the characters would like to also cross-match these same markings to things in the archives.
Goals.
(1)If and when they find their missing ship, they want to determine to where it sailed, and possibly, for what purpose. It's unknown if the tombstone was on the ship when it left port, or if the ship sailed away and then, somehow, encountered the tombstone.
(2) Eventually, they'd all like to travel to where went.
2. Tombstone itself. And this is specifically for when the archives open again: the characters wish to cross-match the script on the tombstone to other texts (i.e. if the author wrote any other works since there are other relics, made maps, etc.), and if the script is in a leger, to decipher it. Dongfang has a lot of experience looking over older texts, the others are willing to help, and Prof. Turo is also contributing a lot to this, whose background gives him the ability to pour over and process large swaths of data. Given that part of the latter's background is in analyzing ancient ledgers, he's kinda primed for this part of the research project, too. No doubt this will take more time, though, if they can even manage it.
Goals. They have a few ambitious ones which are dependent on how successful you want them to be, but here goes:
(1) to potentially link the work of this tombstone's maker to other relics, scrolls, maps, mentions of blood sacrifices, and stuff
Some additional notes that are relevant to characters' motivations:(2) to find out where the tombstone's origins were;
(3) to find out whose "soul"?? might be within the tombstone, or if they can at least identify an author or cult or w/e that might link it to other relicts (or possibly eliminate this theory if this is a one-time thing for the author). If the relics are linked by the same author, Kimmuriel believes one of the shards of the tombstone can be used to find others.
(4) to decode the script on it. like does it say something spooky??
(4) eventually, if they haven't found out where the ship went to yet in part 1, they wish to use the data gathered as a lead to where the tombstone is from.
(1) Xenk pretty much wants to find a way to destroy the tombstone and similar relics for good, especially if the soul inside the tombstone is lich-like
Rem, Donfang, Xenk, Kimmuriel, and Turo are the characters contributing so far! volunteers to help out are still being accepted tho', and I can update as needed to show who's helping out with what.(2) Rem has a vested interest in finding other old relics that she can potentially strip of spooky power and use for herself
Date: Whenever there's an open slot within a month for their research to come to fruition and that allows the ability to explore (1) to where the ghost ship went & (2) any leads on the tombstone relic. Like, a lot of the above is assuming the information even exists in the archives when they're publically open again, and it's all determined on how successful you want this group to be!
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Character: rem tokimiya
Type: player plot rem wants to find something to use as the altocrystarium from her world /finally putting in a formal request
Idea:
So Rem here is in desperate search of an artifact that she can use in lieu of the Altocrytarium. So lemme explain what that is as well as her motivations first:
What is the Altocrystarium? Canonically, it's a term that refers to both a place and an artifact held within that same location. The artifact allows the character to submit phantoma (souls) to it in order to both increase the potency and efficiency of the spell, as well as learn/unlock the special and forbidden ones. Different spells require different types of souls submitted to enhance them.
Why does she want to do this? Rem wants to become stronger both to survive and to protect others. Enhancing her magic is her best way, and she wants two spells in particular:
1. Rem wants to be able to use the Reraise spell-- a high-level spell in which she can bring someone back from the dead (in Type-0, canonically a cadet is not KO'd, but dies). Rem currently has a work-around in her Undying Wish ability in which she can cast Resaise... but it only lasts a measly ten seconds. She wants to learn the actual Reraise spell properly. How does she know she can be able to use it? Because the Archsorceress in her world can use it, and she's the only one canonically shown to apply it. Rem knows she's not as strong as the Archsorceress at all, but she goes by the logic of "if it's possible for her to handle it, then I should be able to, too". Why does she want to learn this spell? Aside from the obvious, the spell canonically can be enchanted to items (as done by the Archsorceress in the first mission). Not saying Rem herself can enchant an item with reraise, but just explaining her motivation.
2. Rem also wants to learn the Death spell. Why does she want to learn the death spell? Because she was nerfed of her innate killsight ability. Death is a magic spell in Type-0 that applies Killsight to enemies. What is killsight? If someone marks you with killsight, you get hit once and you're dead.
I know that one can regain an ability with the rewards page! If Rem is allowed to succeed in using an artifact for this purpose, I'll still use the rewards submissions page to unlock that magic. This is just how she'd ICly try to go about unlocking an ability first, though, rather than brute-force attempting to learn Dead and Reraise on her own (and still using the reward page).
So I wanted to see if there was something at all possible Rem could find and use.
Is Rem capable of making the Altocryastrium? Personally, I don't think so. The Altocryastrium was made by the "mother-creator" of their world, who is, in fact, the Archsorceress. So if there was any question of how the Archsorceress was able to bring back people to life and how profound of a spell it is, it's because she's literally a creator deity in the first place.
Is Rem capable of modifying an in-game mysterious artifact to make an Altocrystarium? HERE IS WHERE THE REAL QUESTION IS. Because that would be up to y'all if she's successful. I would like to say yes she can, if only because Rem is desperate enough to continue at attempting. So OOCLY I'd rather have this done sooner than have it be an endless, ongoing thing. Or at least until she decides to go the whole "I'll learn how to raise people from the dead and apply killsight on them on my own"-route.
What would be suitable for an Altocrystarium? Probably, something very ancient and powerful? Her intent is not to use whatever item this is for its original purpose, but to modify it for her own. That is, to make it so that the soul she consumes will be translated to a new, permanent power (i.e. enhancement of a magic or unlocking a spell). Currently, Rem using phantoma only gives her a transient effect: it refills her magic capacity.
Can this be used as some other type of plot? Maybe? Rem will be gathering phantoma as is her duty. She typically hangs out late night around Nogard waiting for any bodies to be dumped by drunk or suspicious corsairs. Most of the time she's under the impression that no corsair cares about whose dead bodies they dump (because they're cutthroat ruffians). But, if y'all wanted to make it into "some on Nogard, are noticing that ppl have gone missing-- missing, missing, as in their bodies cannot be found" or "an important corsair noticed that their rambunctious son's body was never found after he lost a drunken duel", I'm game. Happy to have her be caught by characters who are interested in putting a stop to her serial soul-stealing (from dead people, not living).
She'll also be asking a few people to help her with an adventure to find an appropriate artifact. or steal one, if necessary.
Date: Whenever there's an open slot.
Questions: just the "can she do this plz" and if so what would the artifact be, or is it something i'd just have to continue to look out for in events, etc.
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Character: kaveh
Type: event? event.
Idea: An island or leviathan with the effect of giving people animalistic form. In the case of characters who already have those (red, eustace), they may gain traits of some other animal, like. for funsies. Mythical creatures a-ok! Have fun with animal symbolism!
Date: Whenever there's a free slot!
Questions: sliding some lighthearted events in with all the drama
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In the meantime, there is a quest on the Manta Board for April, "Potion Permit" that includes an animal transformation potion for all your furry needs.
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Character: Benedikta Harman |
Type: Player plot/event.
Idea: Within the first week of May, thanks to a Very Big emotional trigger, Benedikta will be fully priming into her Eikon, Garuda, a massive kaiju-sized winged harpy. Eltrut, Nogard, as well as any other nearby islands will be shrouded in violent winds and thick, black storm clouds as she wreaks havoc on the Leviathans and the open seas. There will be several environmental and magical effects that can come into play, just listing off some that could be possible:
Date: Beginning of May, just in time for the new Riftfarers :D
Questions: None! There may be more that I am forgetting, but that's ok, I'll just wield my magic mod wand—
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Character: Dongfang Qingcang
Type: General Quest? Corsair?
Idea: Daqiang has publicly mentioned he has a "treasure pavilion" (which sounds grander than the closet he keeps his various magical treasures in) on the Network, back in February when he was looking for Orchid and offering a reward ("one treasure from this venerable one's treasure pavilion") for information on her whereabouts. Very recently (yesterday) he has openly and publicly accepted (once more on the network, without privacy filters) the offer of taking Emet-Selch's Magical Toe Ring off Emet's hands (and feet). He has been very active in quests otherwise, and is well-known in several circles by this point for seeking out useful or unusual magical items to collect (yes, I have receipts).
Basically: Daqiang is hoarding magical treasure like an old and cranky dragon and people, possibly nefarious people, have begun to take notice.
The quest would be to do some reconnaissance and help determine where Dongfang Qingcang's Treasure Pavillion is (because obviously it wouldn't be on his ship, right? right! They guy is a known teleporter!) and what treasures (not as publicly known as the Toe Ring) he might have hidden away (rewards purchases can be found through talking/bribing vendors at the RAY Trade Center) But the important thing is really the LOCATION of the Treasure Pavillion. So: Investigating places he's known to frequent and spying on him, then leaving what information is found in one of several dead drop locations for pick up by the quest givers later.
Reward would be doubloons for the information.
This would lead into a heist attempt at a later date, but for now, just reconnaissance.
Date: June
Questions: Not at this time
EDIT: Lae told me to outline the full plot this would be a part of:
Daqiang will be getting a treasure pavillion (private island) in the next couple months, but right now all the NPCS looking to rob him are assuming he has one somewhere other than his ship (he doesn't) because he's a teleporter, therefore it would be very convenient for him to have one somewhere else. They want information before they attempt a big heist that will go very wrong for them.
The next quest related to the heist is one where they will be asking people to rob several locations other than where they think the pavilion actually is (Determined by what information anyone doing the quest gathers) to draw Daqiang's attention away from his supposed pavilion. They will fail spectacularly because there will be no pavilion in that location but might still encounter Daqiang himself.
This will lead to a revenge bounty.
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Character: Ganondorf, Sidestep, Reaper, and 3-6 other players. We can adjust that max if enough interest is shown, but for now, that's the cap.
Type: Player Plot
Idea: Ganondorf's trying to forcibly create a Megamaki army by feeding pieces to NPCs/using them to grow/harvest more to rinse and repeat the process. At least one of his crew thinks that's kinda effed up and would like people to, ah, stop this.
While presumably Ganondorf could just...pick up where he left off after all is done, presumably he'd be too distracted hunting those down who interfered with his plans and/or have another reason to put any further conversions on hold.
There'll be some horror stories that the NPCs can share, but we can go into more detail as requested/let that be uncovered!
Date: Month of August.
Questions: Ideally this would be two parts;
--Manta Board mission
--The actual rescue/mission post
------This will be split up into 3 groups; one encounters Sidestep will take the frontal assault, so to speak, on the docks. Reaper will take care of anyone who tries to sneak around the flank(s). Ganondorf will deal with anyone who sneaks past both of them in the brig itself. We'll be breaking this amongst ourselves but it'll likely be a 2:1:3 ratio.
And whatever fallout happens, happens. Only an OOC disclaimer would be needed re; 'this is a good way to get in Ganondorf's sights as a Potential Problem'.
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We’ll be happy to help you set up this player plot. We have a few things to go over first.
1. When you say “3-6 other players” does this mean you will have capped sign-ups of who can tag into the logs? Or will this be open to the whole game to tag into?
2. We can write a quest for the Manta Board for August. We can start with the Megamaki parts being force-fed to npcs and them changing into part-Megamaki. Our idea is that those npcs begin to panic or become hostile and the quest itself is to help the npcs by either capturing them to ride out the effects OR by finding a cure for the issue. This would work by letting the whole game create their own threads for this section as they please. Will this work?
3. The actual rescue/mission post will be your responsibility and that of the players involved in setting up the log on the community. This can be made up however you see fit for people to confront Ganondorf, Sidestep and Reaper. The goal of the log would be to rescue the people that Ganondorf has captured. You can include your fallout threads in the same log.
4. You can also post an OOC plotting post in the OOC community if you wish to. Optional.
5. What timing are you thinking for the main log to be posted? We will need to plan the August TDM timing for this.
Please let us know ASAP thanks!
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Information is behind a cut both for potentially triggering (self-harm, death) content as well as plot spoilers.
In Which Ganondorf Earns The Triforce of Powermove
Player: ToniCharacter: Ganondorf
Type: Player plot(s)
Idea: I have at least two (2) deaths planned for Ganondorf, possibly a third.
The first will be more or less at Darin's hand; they'll get into a fight for one reason or another, and Ganondorf will basically force him to choose to either release him or deal with the fact that Dorf is about to self-impale himself on Darin's sword to try and break his spirit.
The second is ALSO against Darin, but mostly because it's a goddamn hilarious mental image; he'll be more or less trying to goad/mindjob Darin and mid-evil-speech...Garrus is going to snipe a bullet through his skull.
Third is nebulous enough that it has no details yet, but basically Ganondorf is an asshole and will make asshole decisions, so we're just throwing out 'this'll probably happen at some point'.EDIT: Third is at least a year down the line [assuming I'm still here], I'd like to run a Demon Dragon/Blood Moon plot but that's very much in the future and likely to have plenty of time between the second death and that one.Date: Not for a few months at bare minimum.
Questions: This is mostly to iron out possible consequences, side effects, as well as working around things to make it the most enjoyable for all players involved while still remaining logical for the game's mechanics/whatever happens around multiple deaths. Please know that all content related to Ganondorf's questionable decisions will bear content warnings in both the specific logs, and as we near the situation(s) in questions in the threads.
Obviously if one or the other character(s) involved backs out/has to drop the situation(s) will change, however, I would still like any knowledge available to be shared re; multiple deaths.
This thread can be screened if mods deem it necessary.
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Just seeing if there was an update on this yet?
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Character: Sidestep
Type: Quest or Event?
Idea: We've had Bugsnax island, but have you considered Wobbledogs island? Seriously, check out these egg laying insect ish dog things. Surely they deserve having an island themed after them? Alternately, they could be part of a quest, possibly with dog eggs as a reward?
Date: Whenever there's time to slot something like this in!
Questions: Am I doing this right?
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Character: Karlach
Type: quest, I think?
Idea:
Since Karlach has connected with someone (Darin) who could feasibly work on repairing her heart, she's in search of fireproof materials to use in the repair job.
Could you hook us with a FALSE LEAD to find material that is strong, but doesn't quite hold up? Would love for Karlach and a small group (1-2 others) to start their search! I just don't want her to be successful finding anything just yet.
There has to be suffering first.Date: Next month? Or in the following months?
Questions: Lemme know if I have done any of this incorrectly, please!
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I think that is something we could do for you, if you would like this as a Manta Board posting we can have a lead where an NPC is looking for fire cores which could tip off Karlach that it could be a useable material for her engine.
The fire cores in question would be from the fire spirits on Avaleci Island. These creatures are sentient beings that have thoughts and feelings, so killing them can ignite some emotional turmoil. But their dead fire cores are what's possibly of value in this case.
Those fire cores will be strong but in the end will not hold up in repairing her engine. Does that work?
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Character: Nappa, Zelda, Darin Altway, potentially others, like Zelda's crew or other DBZ castmates.
Type: Player plot
Idea: Nappa kidnaps Zelda in an effort to extort money from Darin. He makes sure that the handover occurs the night of the full moon, so that he can take advantage of his Great Ape transformation. Nappa also seeds the area with his Saibamen; one, nicknamed "Vegeta" guards Zelda, threatening to detonate if anyone tries to rescue her, while the other four back-up Nappa.
Date: Ideally I'd like to run it for the people involved near the end of the month, as my reading week runs from the 24th to the 28th and the surrounding weekends so I'll have no school to contend with. The actual date of the full moon would be nebulous so as not to conflict with Zelda's plans for the monthly event.
Questions: I hope I'm doing this right! I wanted to go straight to a plotting post but I thought it might be a better idea to run it by you guys first just to make sure everything is okay.
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Character: Azul Ashengrotto |
Type: Technically a player plot I guess since Azul is the one who causes this to happen but I am mostly offering this as an event suggestion to any players who wanna play around with the idea I have in mind.
Idea: During the auction houses log, Azul obtained a book containing records written by past anonymous riftfarers in the last few years or so, including details about different types of magic that was speculated for methods to try to allow a character to return back home from Escordvi. Azul wants to try one of the rituals inside, and my idea for it is that obviously it does not work as intended and causes a ripple effect that temporarily affects everyone else. I was thinking that the idea of the ritual was that if performed correctly it would teleport someone back "home" when a person thinks of the word "home" (or any similar equivalent to that) but instead of Azul being sent back to his own universe, trying to mess with whatever dimensional barrier surrounded Escordvi causes teleportation shenanigans to start happening not just to him but to everyone else in game: characters accidentally being randomly teleported back to their apartments/crew ships here in Escordvi, locations like a garden or dumped right into the ocean if those are types of places that remind them of "home", or even characters accidentally getting teleported and landing right on top of other characters in the game if they have CR that are from the same "home" or are otherwise someone they think of very closely and fondly as a sign of being "home" in a manner of speaking lol. Whatever players can think of to come up with as an excuse for their character suddenly teleporting and reappearing in another location for shenanigans, and the effect of this lasting for about a few days before the effects wear off and Escordvi "resettles" itself back to how it normally is?
Date: Probably after the upcoming April abduction plot? Whenever there's a free slot to slide this kind of thing in for you guys. Something light-hearted after the events of the abductions/arrests, you know? (Although Azul will be so peeved that this plan didn't work...)
Questions: This is my first time submitting something like this here so I hope I'm doing this right!
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Character: Ganondorf
Type: Player Plot
Idea: SO VERY ROUGH OUTLINE-
--Ganondorf kidnaps Turo.
--Turo gets rescued through a combination of Sidestep's doings and others, including Dojima
--Sidestep gets publicly made an example of
--People go to rescue Sidestep
--END RESULT; Dead Sidestep (via Ganondorf-inflicted injuries), Dead Ganondorf (via selfimpalment via Darin).
Date: End of July at earliest.
Questions: Nothing too much, just making sure the timeframe is 'reserved' so to speak. I imagine this will take a period of two-three weeks from start to finish; one week with Turo kidnapped, the middle week with Sidestep being tortured, the final week/days with Sidestep's rescue.
Robotnik may or may not 'take over' the Scourge while Ganondorf is dead, as well.
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We're all good to go here on our end. We're unsure if you need us to write anything for you or if you would like this to be mentioned in the Captain's Notes in July. Will your log be open for the whole game to tag or just your picked cr?
Let us know what you need thanks!
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Character: Sonic Cast, I guess?
Type: This is more of a, "adding unique items into the world in the future that could lead to plot/events etc down the line for the game to engage with".
Idea: An explanation and proposal of how chaos emeralds will work in this world, along with ideas that could affect the world in the future and give players something to engage with.
Date: Uh. Whenever the cast get all the emeralds and they eventually scatter or get corrupt.
Questions: None. Feel free to make adjustments or ask questions if something needs more clarification.
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Character: Leona Kingscholar, and other interested parties
Type: Player plot
Idea: Leona's been researching some magical crystals to see if they can absorb negative energy. However, somewhere along the way, the experiments with the magic crystals goes awry and Leona ends up overblotting instead. Considering his signature spell capable of turning anything into sand, this has a possibility of doing some damage to the environment. The levels of blot surrounding him could also turn lesser creatures (such as animals or people with a weaker mental state) into Phantoms. The Phantoms can be easily handled and mostly wreaking some kind of trouble around. As for Leona's Overblot, Claude von Riegan and Azul Ashengrotto will be dealing with him primarily to knock him back into his senses.
Date: Roughly some time in July or August.
Questions: Idk if I'm doing this right, but I hope I am?
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Character: Azul Ashengrotto |
Type: Player Plot/Event?? Depends on what you guys are okay with doing or not doing with this.
Idea: Imagine, if you will, bringing back the rifts he caused several months ago but instead of them teleporting people to random places, something is trying to come out of the rifts where they appear near people instead now... namely the black tentacles that Azul can summon to try to tear away and steal people's powers/magic/etc from whoever is unfortunate enough to get grabbed at by them. This can be put on the quest board again like the last time the rifts appeared for people to thread working together to fend them off, and allow players the choice to play around with their character either successfully or failing temporarily to retrieve whatever ability/magic/etc was taken from them before the tentacles disappears back into the rifts. (Anything taken will be returned to players after Azul is defeated)
Speaking of Azul himself, he wants to use the accumulated magic/power to... perhaps pull an Ursula from the end of Little Mermaid like... what if we get enough power and height to try to pierce the heavens to test a theory he has re: if the world of Escordvi is in fact contained within the ship in a bottle he remembers before ending up here? You know, like... maybe if he or his Phantom that appears when he overblots could get big and powerful enough to use our Phantom overblot's trident to do some magic up into the sky or something, and people will need to fight him
Kingdom Heartsboss battle style if he actually gets big enough to do that. Insane idea, yes, but listen, the overblot is causing him to have bad ideas and bad vibes. (obviously this probably wouldn't work and would more likely than not result in just causing PROBLEMS, namely Azul finally getting consequences for the rifts hes been making and for using them to steal people's stuff when he overblots for this insane idea, maybe some environmental damage from storm/ink blot affecting the waters and sea life around Eltrut and making temporary fish Phantoms??? etc.)Date: Whenever there's an open slot that works for you guys and whatever plans you have!!
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We'll also need to know the timing and more concrete ideas of what the damage will be so we can incorporate it into the mod notes for that month and, if needed, include any further consequences in the following month. Once we get squared away you can post on
The earliest you could possibly do this plot is November. December we usually have our holiday month, so that won't be available. January onward are also possible months if you wanted more flexibility for fallout and such. October is also going to be event heavy if you want to also consider that.
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Character: Miriam
Type: Minor monster type added to the bestiary.
Idea: A chair mimic that grabs onto whoever sits in it and starts moving like something possessed (their nature can be perceived by those sensitive to the supernatural). They range from annoying to dangerous depending on where they decide to bounce, but can be dismantled as easily as a normal wooden chair.
Date: Nonspecific; either this month or whenever would be convenient for these monsters to pop out of a rift.
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Character: Shadow, there may be others as things proceed. Just want to put this here to be sure the idea is approved before proceeding.
Type: Player Plot
Idea: Shadow loses control of himself and his alien side takes over. Two methods will cause this:
-Overusage of his own chaos emerald and thus causes a negative response the next time he tries to use it. This is an option in case the second method falls through.
-Manipulated through outside means, be it environmental force or another player's doing.
Alien Monster Shadow's goal is to conquer, assimilate everything into his servitude and take all of a planet's resources to grow his army. Then do it again once a world has been depleted of everything. The aliens his blood came from, the Black Arms have a hivemind like society. So essentially any soldiers he make, are technically a part of him. He can also create create parasites that can control others if he doesn't use them for fuel, alive or dead. Zombie army!
There will be three stages, two forms. I'm kind of basing this on the Alien life cycles if you've seen the films:
- First transformation starts him as a deadly warrior. His goal is to kill and gather resources and materials to create a "nest" in prepartion for the next stage. Incidents are small scale and this is when he can be dealt with by others.
- Second transformation, the huntings will end and he will return to whatever island he has chosen to create his base and enter a coccoon-like state. At this time, no further attacks will happen, but small parasitic creatures will still be roaming around, consuming or assimilating anything they come across.
-Last transformation. It's the big boss fight. The area around the island he's settled on will be covered in eternal night. Or it can be the whole world if mods are cool with that. Alien invasion with Shadow reborn as the "Queen" of the hoard.
The way to defeat him is
kindnesstaking the chaos emerald at his core, weakening him this way so that he can be killed. Even after death, there will likely still be lingering side effects if someone had been possessed by his parasites and some stragglers from his army. Any could easily assume the role "Queen" if not taken care of.Date: Sometime in the year of 2026. I have not decided exactly when, but probably closer to Summer/Fall
Questions: As I said, this is here just to iron out anything mods want changed or adjusted before I proceed further asking about others who want to get involved in some form.
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Character: Darin Altway
Type: Honestly, this kind of falls under all three
Idea: Brief? The link is brief...
Date: I have been super slammed so Darin would like to have done his trial run with his own Beacon Box this month if possible. Nothing needs to be done in the game, no logs or anything, it would just inform his actions in the new year.
Questions: Any of my relevant questions are in the doc and feel free to message me privately!
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As for your questions—I'll send a PM with the info once we get it together 👀 But I wanted to go ahead and let you know we're definitely A-OK with everything so far! If there's anything immediate you'd like for us to prioritize answering before the end of the month, just let us know!
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Character: Miriam, Darin, others
Type: Player plot, quest springboard, possible future event if there’s interest
Idea:
If this is workable, I can use this as sort of a framework to write up a few different quest submissions. I'm also still in the process of hammering things out, so different parts can be swapped in or changed as needed.
The basic concept is that Miriam has possession of a Shard containing the demon Gremory; it usually only allows her access to a limited version of the demon’s power, but contact with the abyss in Nilatast has given Gremory a powerup of sorts, allowing her to manifest independently but still technically under Miriam’s control as long as she has the Shard. During Azul’s overblot, the Shard will be separated from her and cast away into the ocean until some poor fisherman dredges it up At Some Point later.
Gremory’s quite good at mind control, and would deceive or enthrall her way to an uninhabited island where she can gather her strength and form a pocket dimension to hide out in (said dimension isn’t larger than the island it sits on and can be accessed with some prior knowledge or brute force solutions.) Probably establish some light cult activity with enthralled villagers, the normal things you do on vacation. As the moon and its lunar influences are also in Gremory’s domain, rediscovering or stealing the research of that alchemist experimenting with lycanthropy is also of interest to her so she can rebuild some of her army (nothing faction challenging). Though her teleportation magic is limited, it wouldn’t stop Gremory from lying by omission and using deceptive illusion about what she can do if it means she can expand her power further; she can’t teleport off the island itself, though she can warp from a ship close to it and back again. She’s very interested in the Rifts as well, with her end goal being escaping from Escordvi while Miriam and whoever else she finds annoying remains trapped here.
If some particular MANTA quest (particularly ones related to said lycanthropy, Rift research, smuggled supplies, or missing people) needs a boogeyman, Gremory or her cult can be it as long as she's not directly named until close to the end. Gremory is mostly keeping a low profile initially, to avoid getting Miriam’s attention before she's ready to cause problems on purpose. But rumors about an island where the moon glows red would get her (and probably other characters’) attention immediately and probably lead to the plot’s final phase, with some prior investigation I can write for.
Date: Some nebulous time in the next several months; I was imagining this as more of a long term background thing, so the investigation phases can fit in wherever needed and in no specific order (except the blood moon rumors, which would probably better fit one close to the end). A potential bossfight would go at the end of the plot chain.
Questions: I have more ideas that might be better suited to a PM or further discussion! I do have an end goal in mind already, and I can provide writeups or pointers for related quests.
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Character: Benedikta Harman
Type: Mostly player plot, but something that will in the end impact the game as a whole (hopefully).
Idea: There are two pieces to this:
Closing the rifts:
Tethering:
She'll be waffling between the two, and at the moment, she is looking into how to do both. I'd like for something catastrophic to happen with the rifts that makes her rethink everything—maybe something horrible coming through them that shouldn't be there? That could possibly tie this and the beacon boxes together somehow? 👀
Date: No proposed date, just putting this here for visibility.
Questions: waves my mod wand
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Feel free to come to us for any help or suggestions on what everyone can find or if we can incorporate anything to events.
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Character: Rokurou Rangetsu
Type: Uh... kind of all three—
Idea: Adinvels had left Rokurou and Lightning a cryptic message about a "cursed sword" and Rokurou is going to set out to find it. Rough idea is that this takes him on a "journey" of sorts following different leads about various swords and such. Some will lead to actual swords, but the wrong one, and others will be complete dead ends. Hoping to incorporate some interesting figures and powerful beasts in the process!
Through it all I'm hoping to have Rokurou build CR as he goes on various quests, BUT THIS WILL ALL LEAD TO his malevolence also getting triggered a bit. Later down the line he'd get into a situation that would cause it become more active, even seep out a little to affect others (with permission of course).
Eventually he does find the sword, but what if it was actually the sword that had a big connection to the Sarht plot? 👀 And this all can lead to a big battle and stuff because now Rokurou is temporarily possessed by the sword and more daemon corruption etc. Whether it can tie into the plot or not, my personal goal is Rokurou overcoming the power of the sword.
Anyway that's the rough idea ho ho.
Date: Think I'd like to get started on this next month? And then it will last for however long it would take for Sarht plot things huhu.